POWDER is an adventure game / RPG that could be called the "Rogue-like". Indeed, it is inspired by the style of the game Rogue in 1980, in which the player explores a wide range of facilities. This kind of play that inspired ADOM, Crawl, or even Diablo I and II.
Here are the main features of Rogue-like:
Strategic gameplay, not only based on the reflexes or training
Based on the Hack & Slash
The game is random, and all games are different
When you die, that is final and there is often no backup
Very large interaction in the game
The developer Jeff Lait first POWDER created for the Game Boy Advance, then he has adapted his game to several platforms, including the PSP.
What is the purpose of POWDER?
You must descend into the depths of the dungeon (which is rather a ground), to find the boss Baezl'bub and shoot. Once done, you must back his black heart to the Earth's surface.
What's new in the 111 version?
The novelty on which the author brought the most attention is the highlight of the characters and special artifacts.
The code has been improved:
Makefile improvements
integration of new elements with the SDL
Unique monsters are marked with an exclamation point "!" to distinguish them before you engage in combat
When a spell is fully charged, a light yellow to make sure that the spell is ready
The taming of competence should not expire as long as you live
Tamed creatures whose master dies will become wild after 5 laps, and will be stunned. You now have a reason to attack you in thstrongest monster in the room first.
The Kobold Assassins can inflict bleeding wounds
The radius of brightness when bottle breaks depends on the injury or care
The smoldering poisonous potions are more useful.
The fragmentation potions to interact with the existing smoke
Artifacts have a coating to distinguish and are still on top of piles of objects
New icon POWDER
Fixed a crash when you load the game with a level deeper than 32 tiles fumantes
The Golems of Peter and the Iron Golems have a second attack, which allows them to enter the height
Spells and attacks are listed in the inventory even if you are "amnesia"
Vampires should ignore the targets that are not composed of blood
Vampires earn the food they suck blood
The creatures will be more attentive to what they eat, especially the familiar
Being poisoned by something more powerful the effect of poison current
What it's like there?

[Software] Minna no Shiats
[Software] Battle Spirits:
[Software] Motto Nuga-Cel!
[Software] Mimana Iyar Chr
[Software] Memories Off: S
