Despite a visible and inevitable technology gap that undoubtedly comes grinding to get by with flying colors. The game will play against par with a view from the top rather than an objective requiring a higher power. This change of view is reflected in a more accessible and bourrin at a time.
It will not be necessary to plan his every doing, just take cover and kill any enemy seen. The dimension of cooperation issued by the original game here will lose its importance. The key will be to effectively kill and move forward as soon as possible like a Contra 4 or a Resistance Retribution.
The title takes its full dimension in the cooperative parties, accompanied by a human player receptive to our requests but also fallible. In short, cooperation as we like.

Release date scheduled for the end of 2009 on PSP.
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